Tue. Nov 30th, 2021

The Daily Reset thread is a dedicated forum for D2 players to discuss the latest news, events, and updates in Diablo 2. It was created by Blizzard employees that are involved with the game’s development

The “destiny 2 weekly reset reddit” is a thread that contains information about the game’s weekly reset. The thread includes information on what weapons and gear will be available for purchase next week.

destiny2 10 - [D2] Daily Reset Thread [2021-11-18]

The article’s substance


Vanguard Modifiers of the Day

  • Solar Singe: Solar damage from all sources rises somewhat.
  • Grenadier: Grenade abilities deliver far more damage and recharge much more quickly.
  • Grounded: The amount of damage you suffer when in the air is considerably increased.


Misc

  • Bunker E15, Europa, dumps Legs in the legendary Lost Sector (PL 1320).
    • Shields: Void, Champions: Barrier Hobgoblin & Overload Captian/Minotaur
  • Concealed Void, Europa, drops Helmet from Master Lost Sector (PL 1350).
    • Shields: Solar & Void, Champions: Barrier Servitor & Overload Captain
  • Weapon: Apostate Altars of Sorrow (Sniper Rifle)


Mats, Mods, and Guns

Mods and Armor Materials that are available:

  • Machine Gun Loader @ Ada-1: Increases Machine Gun reload speed.
  • Stacks on Stacks @ Ada-1: For every stack you get, gain an additional stack of Charged with Light.
  • Minor Spec At Banshee-44: Increases the amount of damage dealt to rank-and-file adversaries.
  • Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns quickly.
  • Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
  • Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
  • Prism of Enhancement (1 for 10 Enhancement Core & 25 Dusklight Shard & 10000 Glimmer)
  • Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
  • Shard Ascendant (1 for 10 Enhancement Prism & 100 Glacial Starwort & 50000 Glimmer)

Offerings from the Gunsmith

Name Type Column 1 Column 2 Column 3 Column 4
Berenger’s Reminiscences Launcher for Heavy Grenades Hard Launch / Limited Launch Sticky Grenades / Augmented Drum Underdog Rampage
Promises that aren’t kept Auto Rifle (Primary) Polygonal Rifling / Corkscrew Rifling Light Magwell / Flared Magwell Detector of Threats Swashbuckler
Shadow Casting Sniper Rifle (Primary) ATC Rex / ATA Scout Alloy Magazine / Tactical Magazine Rapid Hit Changing the Target
The Beast’s Nature Hand Cannon with Energy HitMark HCS / SteadyHand HCS Flared Magwell / Appended Mag Sights in a Flash Rangefinder
The Quantity Auto Rifle with Energy Hammer-Forged Rifling / Arrowhead Brake Ricochet Rounds / Appended Mag Field Preparation Wellspring
Interdict Memory Launcher for Heavy Grenades Countermass / Volatile Launch Alloy Casing / Spike Grenades Quickdraw Breakthrough Disruption

Material Exchange for Spiders

  • Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
  • Enhancement Cores may be purchased (1 for 30 Legendary Shards)
  • Glimmer is available for purchase (10000 for 10 Legendary Shards)
  • Dusklight Shards are available for purchase (5 for 5000 Glimmer)
  • Datalattice may be purchased (5 for 5000 Glimmer)
  • Helium Filaments are available for purchase (5 for 5000 Glimmer)
  • Glacial Starwort for Sale (5 for 5000 Glimmer)
  • glisten (10000 for 100 Phaseglass Needle)
  • glisten (10000 for 100 Alkane Dust)
  • glisten (10000 for 100 Simulation Seed)
  • glisten (10000 for 100 Seraphite)


Bounties

House of Light, Splicer Servitor

Name Description Requirement Reward
Burst of the Splicer Pulse Rifles are used to take out targets. Override warriors and Guardians who have been vanquished are valued more. Rifle with 30 Pulses XP+
Terminal of the Splicer Finishers are used to defeat opponents. Override fighters have a higher value. Finisher 20 XP+
Deletion with a Purpose Defeat adversaries with accurate shots in Override. 20 Accuracy XP+
rephrase: harpies Vex Harpies must be defeated. Those in Override have a higher value. 30 Harpies Vex XP+

Vanguard Commander Zavala

Name Description Requirement Reward
One bullet, one death Destroy foes with pinpoint accuracy. 25 Accuracy XP+
Vanguardian Defeat your opponents in any attack. Fifty combatants XP+
Complete the Tasks In strikes, defeat opponents with your finisher. 5th Place Finisher XP+
They had won the championship. In Nightfall strikes, defeat Champion warriors. Champion No. 5 XP+

Crucible, Lord Shaxx

Name Description Requirement Reward
Shine Brightly Make your Super come to life. 2 Supers XP+
High-intensity Use any Energy weapon to defeat your opponents. Energy weapon #5 XP+
Power Up Heavy munitions must be collected or recovered. 1 pound of heavy ammunition XP+
Elimination Process Individual rounds must be won in Elimination. 1 Wins XP+

Gambit, The Drifter

Name Description Requirement Reward
Blockade In Gambit, send a small, medium, and giant Blocker. 1 pair of small blockers, 1 pair of medium blockers, and 1 pair of large blockers XP+
Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay Completing a Gambit match is a must. 1 hazard matches XP+
Hunter of Big Game In Gambit, eliminate a high-value target. 1 Targets XP+
A Handful of Motes Bank Motes are used in Gambit games. Banked a total of 25 motes XP+

Europa, Variks

Name Description Requirement Reward
Precision in Europe With precise last strokes, defeat the Fallen on Europa. 20 Fallen XP+
On Ice, Vex Defeat Vex on the continent of Europa. 25 Vex XP+
Using the Sword In Europa Lost Sectors, beat adversaries in groups of two or more with a Sword. 10 Sword XP+
Eliksni’s friend In Asterion Abyss, complete patrols. 3 Patrols XP+

Gunsmith Banshee-44

Name Description Requirement Reward
Calibration of Scout Rifles Scout Rifles should be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn additional advancement. Scout Rifle (100 rounds) Enhancement Core & XP+ & 2 Mod Components
Calibration of the Sidearm Sidearms should be calibrated against any target. Against close-range targets and opposing Guardians, get additional advancement. Sidearm (100) Enhancement Core & XP+ & 2 Mod Components
Calibration of Rocket Launchers Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated. Rocket Launcher (100) Enhancement Core & XP+ & 2 Mod Components
Calibration of the Sun Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement. Weapon with 100 solar rays Enhancement Core & XP+ & 2 Mod Components

Moon, Eris Morn

Name Description Requirement Reward
Cheese from the Moon On the Moon, loot chests. 5 Chests 5 Helium Filaments & XP+
Draw two times Rapidly defeat adversaries in groups of two or more using a Hand Cannon. 15 Defeated quickly 5 Helium Filaments & XP+
Disintegration of the Spray Pattern Rapidly defeat adversaries in groups of two or more using a Fusion Rifle. 15 Defeated quickly 5 Helium Filaments & XP+
There is no safe haven. On the Moon, defeat Hive at Sorrow’s Harbor. 25 Hive 5 Helium Filaments & XP+

Moon’s Enchantment Lectern

Name Description Requirement Reward
Strike with Courage In Nightmare Hunts, use melee to defeat opponents. 15 Melee 1 Phantasmal Fragment & XP+
Arc in the Dark Arc powers may be used to dispel Nightmares. 25 Arc Capabilities 1 Phantasmal Fragment & XP+
Logic in Dreams Dispel the Nightmare inside the Lost Sector K1 Logistics. Three Nightmares 1 Phantasmal Fragment & XP+
Dreams of a Deadzone Defeat Nightmares in the European Dead Zone’s Lost Sectors. Eight Nightmares 1 Phantasmal Fragment & XP+

Tangled Shore, Spider

Name Description Requirement Reward
Reduce the Herd’s Size On the Tangled Shore, defeat your foes. 50 foes have been vanquished. Etheric Spiral No. 5
Jetsam and Flotsam Defeat Hive in Saturn’s Jetsam. 35 Hive has been beaten Etheric Spiral No. 5
Drop from Orbit While on the Tangled Shore, create Orbs of Power. 10 Orbs have been generated. Etheric Spiral No. 5
On the Landing, I’m Lost On the Tangled Shore, visit the Lost Sector Kingship Dock at Thieves’ Landing. 1 Etheric Spiral No. 5

EDZ Devrim Kay

Name Description Requirement Reward
Superhuman While in the EDZ, defeat numerous foes with a single Super. 3 kills in a row 10 Dusklight Shard & XP+
Deadeye In the EDZ, get precise kills. 10 EDZ kills with pinpoint accuracy 10 Dusklight Shard & XP+
Scavenger from Salzwerk In the EDZ, loot chests. 5 chests have been plundered 10 Dusklight Shard & XP+

Cosmodrome, Shaw Han

Name Description Requirement Reward
Showstopper Use your Super to defeat opponents in the Cosmodrome. 3 Super Spinmetal Leaves & XP+
Nothing should be left behind. Using any Power weapon, defeat opponents in the Cosmodrome. 5 Weapons of Strength Spinmetal Leaves & XP+
Butter and Bread Use any Kinetic weapon to defeat fighters in the Cosmodrome. kinetic weapon 20 Spinmetal Leaves & XP+
Specialities Use any Energy weapon to defeat fighters in the Cosmodrome. Weapon with ten points of energy Spinmetal Leaves & XP+
Unrest in the Public Square The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. 3 public gatherings Glimmer & XP++
The Entire Spectrum Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. 25 Solar, 25 Arc, and 25 Void Glimmer & XP++

Nessus is a failsafe system.

Name Description Requirement Reward
Lightbringer On Nessus, create Power Orbs. 10 Orbs have been generated. 10 Microphasic Datalattice & XP+
Cache Out On Nessus, loot crates. 5 chests have been plundered 10 Microphasic Datalattice & XP+
Sol Sure On Nessus, get Solar kills. Solar kills 30 people. 10 Microphasic Datalattice & XP+

Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!

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  • [D2] [2021-11-11] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Arc Singe: Arc damage from all sources rises somewhat. Final Stasis Blows Give Melee and Grenade Energy: Stasis final blows grant melee and grenade energy. Solar subclasses get a lot of it, whereas other subclasses get a little. When you are struck by a melee assault, you will be slowed. Aphelion’s Rest, Dreaming City, drops Arms… Misc Legendary Lost Sector (PL 1320): Aphelion’s Rest, Dreaming City, drops Arms…

  • [2021-02-11] Daily Reset Thread [D2]

    Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. Enemy melee strikes are substantially more strong, and radar is disabled during the blackout. Miscellaneous Legendary Lost Sector (PL 1250): Europa, Concealed Void, drops Veles Labyrinth, Cosmodrome, Drops: Helmet Master Lost Sector (PL 1280) Chest…

  • [2021-03-11] Daily Reset Thread [D2]

    Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills inflict greater damage and recharge significantly quicker with a brawler. Enemies have higher health and aren’t affected by harm. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. …

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